Garrett (#17086)
Dec. 8th, 2008 03:56 pmI don't think more than five people who read this will have any damned idea what I'm talking about.
Raph Koster says Richard Bartle, Randy Farmer, and Pavel Curtis represent the three biggest inflection points in the history of virtual worlds. I won't quibble with the first two, but Pavel Curtis? LambdaMOO again? If you want to talk about user-modifiable virtual worlds, you've got to give James Aspnes credit over Pavel, and if you think that adding a programming language was the big important point, you've got to prioritize Steven White (TinyMUCK) and Larry Foard (TinyMUSH). Pavel's MOO codebase was based on Steven White's TinyMOO, in fact.
I'll try not to bitch about this more than once a decade or so. It's also why Julian Dibbell pisses me off. Well, that and he can't write about MMORPGs without mentioning that he used to be a gold farmer.
Raph Koster says Richard Bartle, Randy Farmer, and Pavel Curtis represent the three biggest inflection points in the history of virtual worlds. I won't quibble with the first two, but Pavel Curtis? LambdaMOO again? If you want to talk about user-modifiable virtual worlds, you've got to give James Aspnes credit over Pavel, and if you think that adding a programming language was the big important point, you've got to prioritize Steven White (TinyMUCK) and Larry Foard (TinyMUSH). Pavel's MOO codebase was based on Steven White's TinyMOO, in fact.
I'll try not to bitch about this more than once a decade or so. It's also why Julian Dibbell pisses me off. Well, that and he can't write about MMORPGs without mentioning that he used to be a gold farmer.