Jan. 6th, 2012

bryant: (Default)

See here for prompts.

I’m going to the old 1999 WotC survey for this one, because I kind of like it when types are developed via research than just out of a fevered gamer brain. (But I’m an Method Actor with a side of Tactician, as one may have guessed from the previous post in this series.) That said, on the WotC chart I live on the tactical side of the strategy/tactics line. I generate strategy by improvisation, which is no strategy at all, but sometimes I make it look good enough to pass. Between story and combat, I lean strongly towards story. That’s a less important division to me; I think tactics over strategy matters more.

Mirrored from Population: One.

bryant: (Maggie)

See here for prompts.

I’m going to the old 1999 WotC survey for this one, because I kind of like it when types are developed via research than just out of a fevered gamer brain. (But I’m an Method Actor with a side of Tactician, as one may have guessed from the previous post in this series.) That said, on the WotC chart I live on the tactical side of the strategy/tactics line. I generate strategy by improvisation, which is no strategy at all, but sometimes I make it look good enough to pass. Between story and combat, I lean strongly towards story. That’s a less important division to me; I think tactics over strategy matters more.

Mirrored from Population: One.

bryant: (Maggie)

Dear Reverb Gamers: nope. I work in computer games, which makes it very easy to be out without consequence. It’s actually a career bonus to be a tabletop gamer, despite the fact that my day job is unrelated to game design. Even before I got into computer games, the Silicon Valley dot-com was a pretty friendly place for geeks of all stripes.

Even if I went into something more conservative, I’d still keep a D20 keychain ornament on my shoulder bag, though.

Mirrored from Population: One.

bryant: (Maggie)

Dear Reverb Gamers: nope. I work in computer games, which makes it very easy to be out without consequence. It’s actually a career bonus to be a tabletop gamer, despite the fact that my day job is unrelated to game design. Even before I got into computer games, the Silicon Valley dot-com was a pretty friendly place for geeks of all stripes.

Even if I went into something more conservative, I’d still keep a D20 keychain ornament on my shoulder bag, though. I’m a bit weird. I’m not about to pretend otherwise. Plus I like meeting other gamers. You’d be surprised who turns out to be part of the tribe.

Mirrored from Population: One.

bryant: (Maggie)

Prompts courtesy of Atlas Games.

I have gamed with kids a little bit. I ran a mini-campaign which included a friend’s… 10 year old? I think? It was fine; I played to his needs a bit more than I usually do and his dad helped him on the rare occasions he needed help with dice or advice on what to do. It wasn’t his first experience with the game. I am probably not a great choice for teaching someone how to game; I’m not super-experienced with kids and appropriate educational techniques. But if the kid knows the game, I like making it fun for her or him. You get better

Mirrored from Population: One.

bryant: (Maggie)

Prompts courtesy of Atlas Games.

I have gamed with kids a little bit. I ran a mini-campaign which included a friend’s… 10 year old? I think? It was fine; I played to his needs a bit more than I usually do and his dad helped him on the rare occasions he needed help with dice or advice on what to do. It wasn’t his first experience with the game. I am probably not a great choice for teaching someone how to game; I’m not super-experienced with kids and appropriate educational techniques. But if the kid knows the game, I like making it fun for her or him. Kids aren’t as nervous about being enthusiastic when you give them fun stuff to do.

Mirrored from Population: One.

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