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May. 9th, 2004 10:27 pm
bryant: (Default)
[personal profile] bryant

For the record, I spent most of Saturday having a pleasant Mother’s Day celebration with my family.

Sunday was the day I spent mesmerized by City of Heroes. And there is a screenshot album, which will keep getting updated as long as updating it amuses me. “Some villains do not wish to end their lives of crime. The Teleonaut uses his mystical shadow powers to reason with them.”

Date: 2004-05-10 03:34 am (UTC)
From: [identity profile] kniedzw.livejournal.com
So you know, a few of the albums appear to want to be displayed in "insecure mode," and I can't view 'em.

Cool-seeming game, however...

Date: 2004-05-10 03:55 am (UTC)
From: [identity profile] ogier30.livejournal.com
Look for Major Martyr on Victory server.

This game is excellent.

Date: 2004-05-10 10:04 am (UTC)
From: [identity profile] mgrasso.livejournal.com
Julian Merrick is now level 7 but I can't find Circle of Thorns cultists to kill to save my life!

I need to post my own characters and servers sometime soon.

Date: 2004-05-10 02:33 pm (UTC)
From: [identity profile] mgrasso.livejournal.com
Booyah! Thanks! Wish I'd known that earlier... :)

Date: 2004-05-10 02:38 pm (UTC)
From: [identity profile] kirbyk.livejournal.com
Look for the green glow.

-- Kirby, aka Kid Kestrel on Victory

Date: 2004-05-10 02:34 pm (UTC)
From: [identity profile] jeffwik.livejournal.com
So this game really doesn't get old? You aren't just doing the same thing, over and over again?

I ask because from what I've read, it sounds like Star Wars Galaxies with a lot of stuff taken out -- no crafting, frex -- and Star Wars Galaxies (the only MMORPG I've ever played) got old fast for me, because it was so monotonous.

Date: 2004-05-10 04:08 pm (UTC)
From: [identity profile] jeffwik.livejournal.com
If it isn't a sandbox, why is it multiplayer and online instead of single-player? I don't understand; I have not incorporated this strange new paradigm.

Date: 2004-05-11 01:41 pm (UTC)
From: [identity profile] mgrasso.livejournal.com
I've got to agree with almost everything you say here, [livejournal.com profile] bryant, especially the replayability factor. This game encourages the character whore deep inside every RPGer to shine. :)

Things I would have liked to have seen in the initial version, though, include a skill system (not necessarily a crafting system), and eventual customizable team HQs for very high-level superteams.

Date: 2004-05-11 07:12 pm (UTC)
From: [identity profile] ogier30.livejournal.com
That gang would be the Skulls, who're sometimes seen talking to the Trolls.

Meanwile, the Hellions would appear to be doing the dirty work of the Circle of Thorns, what with their trying to steal magical artifacts, but apparently are working for someone else. Which makes me wonder what the CoT are up to? And why are the Tsoo wandering around Steel Canyon?

Meanwhile, the 5th Column is recruiting and has teams marching through Boomtown. Clockworks are building robots out of scrap, led by their mad King. We've got the mad doctor Vahzilok unleashing the dead in the back alleys and sewers, stealing body parts. The Lost are preaching for change and using stolen (I hope it's stolen) Ritki technology, while appearing horribly mutated.

And this is all just the first 15 levels!

As for why it's MMORPG? Because getting together with 8 friends and roleplaying are way through two are three missions, kibbitzing and having fun is a lot easier with this than setting up a game of Champions FTF. I've spent more rpg time with them in the last two weeks than I have in the last year combined.

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