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Mar. 14th, 2006 09:43 am
bryant: (Default)
[personal profile] bryant

I'm running out of elliptical titles for posts about awards. Ah well.

Um, yeah, the Origins Awards. I didn't game much this last year. That won't stop me from commenting, though!

I see, among the Best RPG nominees: five licensed games. Well, four; I don't think it counts as a license when the same person is writing both the original text (Artesia) and the RPG. Four out of the five use existing systems, with varying degrees of adaptation to the world.

No Dogs in the Vineyard.

There's a lot of creativity in every RPG, licensed or not, original mechanics or not. I can't believe that a bunch of licenses based on existing mechanics represents the most creative stuff the industry has to offer, though.

Date: 2006-03-14 03:58 pm (UTC)
From: [identity profile] jadasc.livejournal.com
Why is Mage considered a supplement and not an actual RPG?

Technicality. In order to be considered in the games category, you have to be playable using the nominated product alone. Since Mage requires the WoD core book, released in 2004, it's technically a supplement to that game. World of Warcraft is an OGL standalone product, so it gets to be a game.

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