[Population: One] <A HREF="http://popone.innocence.com/ar

Sep. 20th, 2003 07:42 am
bryant: (Default)
[personal profile] bryant

WISH 65 asks about jobs and gaming:

Does what you do for a living have any impact on your gaming? Have you had occupational details intrude on your descriptions of how something works? Have you ever dared a player to go “Hotwire a car, then, if that’s how you think it’s done?”

I’m a computer guy, but the answer’s really “Nah.” I’ve played Shadowrun, and I don’t really mind that decking is nothing like real computer work — it’s just an analogy for magic anyway, so I can take it at that level happily enough. I don’t mind if someone gets their hacking descriptions wrong, and I generally assume any modern-day game takes place in a slightly alternate universe.

Now, if you turned the question around, I’d have to say yes. I currently work for a computer game studio, and one of the reasons I got the job is because I’m an avid player of their games. So there’s that.

I also — don’t laugh — attribute some degree of my management skills to spending a lot of time playing Amber online. I know that may sound like rank gamer arrogance. Allow me to elaborate. I think that a lot of management is simply being able to pay attention to what people are thinking and feeling. Gaming doesn’t give you that skill, but it is a good arena in which to practice that skill.

If you’re an insensitive idiot, playing a leader isn’t going to make you any better at it. If you have a certain degree of social eptness to start with, though, it’s just like any other skill. Practice makes perfect. And how many opportunities do you have to practice leadership in a simulated environment?

It’s also a chance to practice sounding confident, and again, practice makes perfect. I don’t manage people by threatening to send their families into exile from Chaos, mind you, but I know how to be direct and reassuring. That skill carries over.

October 2025

S M T W T F S
    1234
567891011
12131415161718
19202122232425
2627 28293031 

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Feb. 26th, 2026 11:49 am
Powered by Dreamwidth Studios